Director of Baldur’s Gate 3 Already Busy with Its Next Game

The director of Baldur’s Gate 3 just stated that Larian is already busy with its next game. Swen Vincke says that he has moved on to the next game after reportedly shipping the PS5 version of the game, Baldur’s Gate 3.

Director of Baldur’s Gate 3 Next Game

Director of Baldur’s Gate 3 Next Game

Director of Baldur’s Gate 3 Swen Vincke has confirmed that Larian Studios is already working on a new game.

Vincke during a sit down with the Dungeons & Dragons YouTube channel, reportedly revealed that while the team may have just shipped Baldur’s Gate 3 after a reported six-year development period and cycle, it’s already “busy” on the next project (via PCGamesN).

“Every game developer will tell you that when you’ve finished there’s this black hole,” Vincke stated. “You’ve been working towards this cliff, and you reach the point and it’s like ‘now what?’ You have to take time for yourself.

Baldur’s Gate 3 Director’s Take on the Game and New Development

“When people ask what’s next, it’s a break. But you’re already thinking about the next thing because you’ve been sitting on it for some time already, so there’s a lot of stuff that’s moving in that direction, and an eagerness to start working on it.”

Vincke reportedly continued saying, “I’m busy on the next game. The PS5 version is shipping – we just uploaded it – so I’m done. So, I’m going to move on to the next game. The other team is going to be working on patches and stuff, but for me personally, this creative path is done now. I’m closing the chapter.”

Baldur’s Gate 3 Rating Compared to Other Games of the Year

Baldur’s Gate 3 is at the moment sitting very pretty as the best-rated game of the year on Metacritic, overtaking titles such as The Legend of Zelda: Tears of the Kingdom with a total score of 96 out of 100 and has quickly become one of biggest games ever in Steam.

The director however went on to discuss his expectations for the launch, stating that he thought it would receive lower scores on Metacritic or that the game in question would launch broken.

“We were worried it was going to score six out of ten or seven out of ten,” Vincke reportedly explained. “There was going to be a bug or it was going to break down. Everyone’s going to hate it. That was our mentality going in. We were afraid of that. It’s a very big game, so we knew stuff could go wrong. We didn’t expect it to go this well.”



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