Splatoon 3 – Splatoon 3 Support AMD Upscaling Tech

Splatoon 3 happens to be the Third Entry in the Splatoon Series and the Sequel to the Splatoon 2. The game has been scheduled to be released on September 9 of 2022. The main ink colors for this entry are yellow and purple.

Splatoon 3

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Splatoon 3 is Offering Support to AMD’s Impressive Upscaling Tech

Splatoon 3 is just about the corner, and it seems like the multiplayer shooter would pay and run a lot smoother compared to that of its predecessors.

The Nintendo Switch data miner OatmealDome has discovered evidence that the Splatoon 3 supports AMD’s FidelityFX Super-resolution (FSR) upscaling tech after spotting a reference to it in the game’s manual.

FSR Makes Use of spatial upscaling that, when implemented, would help improve a game’s resolution and would help maintain a stable framerate with small to no impact on the overall performance. You may have already Seen FSR in action, as it was used in Nintendo Switch sports, helping the game maintain a smooth 60fps that is very important in vital.

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Splatoon 3 FSR Upgrade

There is a slight catch in this period, though, as the splatoon 3 seems to be making use of FSR 1.0. The upgrade FSR 2.0, which has been made available to console game developers on Xbox Series X, switches to temporal upscaling for a much smoother output.

As a bonus, OatmealDome also spotted evidence of Nintendo’s NPLN server system being used for the Splatoon 3’s lobbies. NPLN is relatively new, being implemented by just Monster Hunter Rise and Pokémon Legends Arceus so far.

However, NPLN should allow you to improve matchmaking in Splatoon 3. It attempts to match players online based on the latency. If your connection quality is great, NPLN would, in theory, match you with the players that carry a similarly solid connection. This should aid you in reducing the lag for an overall more stable gameplay experience.

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FSR: What’s the Big Deal

Tons of current-gen titles would be making use of FSR fully, but it is still something that is rare on the switch. However, it’s a potential implementation in Splatoon 3, following on from the Nintendo Switch Sports, shows that the company is committed to giving it games all the advantages that they can get.

That is actually a great thing for the switch especially, which is relatively lacking in terms of Specs when compared to the likes of the PS5 and Xbox Series X. Even the very best Nintendo Switch games would even suffer from soupy, sub-HD resolution. Particularly when played in portable mode. FSR would help you minimize this problem without causing any dips in the performance.

And for any game like Splatoon 3, a sharp resolution and a Stable Framerate is very essential. It is a fast-paced game, and even more so when you consider the fact that your surroundings are constantly shifting thanks to its gyro aim support. After all, the last things that you would want is for the resolution and framerate to dip as you try your very best to keep on top of the action.

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