No Man’s Sky Arrives this Summer on Nintendo Switch. The last Nintendo Direct for 2022 February has finally dropped its fair share of new announcements, including the news that hello Games’ open-universe, procedurally generated, sci-fi survival and crafting game “No Man’s Sky” would be heading straight to the Nintendo Switch.
No Man’s Sky Arrives this Summer on Nintendo Switch
A brief trailer happens to show off what seems to be in-game footage running on switch hardware, though given what happened with the title’s initial launch in august 2016, a bit of suspicion is understandable.
If the announcement did indeed showcase the Switch version of “no Man’s Sky,” things are looking pretty decent. The trailer happens to feature alone travelers exiting a cave heading right into an expansive alien world, one that has local life forms moving around and ships passing by overhead, right before getting in their ship and heading off-world.
As stated by the game’s official listing, “No Man’s Sky” for Switch is expected to release at some point in the summer of 2022, though the price is yet to be stated. We can reasonably expect the upcoming version to be priced at around the same price as the current one (around $40 USD), but considering the cost and complexity of porting games to an entirely different console.
No Man’s Sky Trailer
The trailer also reveals the switch version of “No man’s Sky” will pack all of the previous updates and expansions that were made available for console and PC players, including “Foundation” and Prisms,” covering the last five years’ worth of additions.
So long as you put the work to gather the materials and plans, you would be able to build your own mechs and underwater bases on Switch just like travelers that are on other platforms. Also, it looks like the upcoming port would offer support to both the docked and handheld play modes, though not the tabletop for some reason.
One possible Caveat is the multiplayer aspect, however. The trailer doesn’t explicitly show other players interacting with the traveler, and the game’s listing currently shows “to be determined” under the number of players. Of course, this could actually mean any number of things.
Maybe the feature just has not been entirely refined, or it’s possible the primary focus is not getting the game itself up and running, then incorporating multiplayer later. Perhaps online play would not just work with a game this complicated (what with all the procedural generation) available on the switch. We won’t know more until it is officially released later in the year.