Bethesda replies critics to the start screen of Starfield stating that the start screen of the game is not minimal simply because the team did not care. “Having an opinion is one thing. Questioning a developer’s care because you would have done it differently is highly unprofessional,” the gaming studio said.
Bethesda Start Screen of Starfield
Pete Hines, the head of Publishing at Bethesda, has just hit back at the designer of World of Warcraft Mark Kern after Kern stated that the start screen of Starfield suggests that it “either shows hasty shipping deadlines by a passionate team overworked, or a team that didn’t care”.
“The physiognomy of start screens. The start screen of a game can reveal a lot about how rushed the team was and how much pride they took in their work,” Kern tweeted.
“Starfield’s start screen either shows hasty shipping deadlines by a passionate team overworked, or a team that didn’t care.”
“Start screen [sic] are often done at the very end of development,” they reportedly added in a follow-up tweet. “Teams are too busy making the core game. It’s quite common for the start screen to completely change once the game is shipping or on patch 0.
“Teams that take pride want to put a good face forward and will often redo these just prior to game going live,” Kern concluded.
Bethesda’s Reply to World of Warcraft Designer
After a commenter alerted them to the tweets of Kern, Hines then responded in kind earlier today, stating that: “Or [the development team] designed what they wanted and that’s been our menu for years and was one of the first things we settled on.
“Having an opinion is one thing. Questioning out a developer’s ‘care’ because you would have done it different is highly unprofessional coming from another ‘dev’.”
Kern however bit back in the early parts of today with a snide comment regarding Fallout 76 and Redfall.
There really is no point in asking any of the developers that are making Starfield for sneaky info in regards to the highly-anticipated action RPG. And according to Bethesda Game Studio’s studio design director, Bethesda’s boss known as Todd Howard is the only person that is “authorized” to give away “unreleased game information”.
You Can Now Preload Starfield
However, what we do know, is that the sci-fi game just recently went gold, and you can now preload Starfield at the moment on Xbox Series X|S as well as PC (though Steam players on the other hand will need to wait until August 30) if it is that you have pre-ordered the game, or are planning on downloading it from the subscription service of Xbox Game Pass.
You just may have to free up some space beforehand, though you should know that Starfield will take up a sizeable 100.19GB on Xbox Series X|S for Standard Edition players and 117.07GB for those rocking the Premium Edition on the other hand. PC as well as Steam users however have it worse still, with the spacefaring RPG of Bethesda taking up an eye-watering 139.84GB.
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