ARM and NVIDIA Gaming Chromebooks Are Still in Works – NVIDIA SDKs

ARM and NVIDIA Gaming Chromebooks Are Still in Works. Chromebooks possess the stigma of being a low-cost, low-power computer designed to handle the limited needs of offices and schools. That’s despite the existence of some models that rival high-end windows laptops in prices and even in specs.

ARM and NVIDIA Gaming Chromebooks Are Still in Works

One computing segment that the Chromebooks would still sufficiently address is gaming, but that might just be changing very soon, at least on the hardware side. This is thanks to NVIDIA’s efforts to push its RTX technology straight into RTX technology to Arm processors.

ARM and NVIDIA Gaming Chromebooks is Still in Works

Just to be fair, it is quite possible to make use of Chromebooks for gaming, particularly with webs apps and some amazing android games. The arrival of the Google Stadia right on some Chromebooks happens to take out the need for hardware requirements. And this is especially the difference between x86 and ARM CPU architectures. Yet, it still needs a different matter when a Chromebook is able to run games natively, especially with titles that come with heavy graphics needs.

NVIDIA Brings in Ray-Tracing and Machin Learning Graphics technologies

Now it seems like NVIDIA is working towards making this possible by bringing its ray-tracing and machine learning graphics technologies to the ARM platform. Although there seem to be lots of Intel-based Chromebooks. ARM still gets to offer one of the best combinations of performance and power efficiency.

In a demo that was shown recently, NVIDIA ran id software’s Wolfenstein” Youngblood on MediaTek’s new Kompanion 1200 processor. The thing that makes this demo a really great one is that it utilizes NVIDIA RTX 3060 graphics to feed the graphics-hungry game. This result seems to be a really great display of power that you would only expect from any gaming laptop and PCs.


NVIDIA has recently also announced SDKs that come it their latest technologies. And this includes the DLSS super sampling, to Linux and Chrome OS. Of course, the hardware happens to be just one part of the equation, albeit one that is equally important. Google now seems to be working together with partners like Valve in other to make chrome OS a more gaming-worthy platform, just like its peers.


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